Intel CTO Justin Rattner’s candid preview of events at this week’s Intel Developer Forum included an overview of the presentations on Intel’s Penryn and Nehalem processors, and recent progress toward 32 nanometer chip production (and Intel’s efforts to keep up with Moore’s Law).
He also discussed Intel’s work on new rendering via a technology called ray tracing. According to Rattner, there’s a synergy betweeen the ease and increased ability to render using the power of Parallel Computing.
The bottom line from the CTO is that Intel is engaging developers and users in new ways, with the aim of defining what the next generation of paralell and multi-core computing will be like.
Tags: Justin Rattner, Intel Developer Forum, Penryn, Nehalem, 32 nanometer chip, Moore’s Law, rendering, ray tracing, Parallel Computing
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Copyright ©2008 PodTech.net. All rights reserved. Modified: Sun, 07 Sep 2008 00:57:23 -0700
September 21st, 2007 at 2:45 pm
[…] Rattner, who spoke with PodTech’s Michael Johnson to give a preview of the Fall IDF, wrapped up the annual developer conference by acknowledging Wired Magazine’s prediction that, as social media and user-generated content hit the mainstream at the same time as the rise of broadband and increased connectivity (and mobility), the coming year could see 60 million participants in online virtual worlds. […]