by Jason Lopez
Here’s the second PodTech News podcast excerpted from Phil Harrison’s (Sony’s President of Worldwide Studios for the company’s Computer Entertainment unit) opening keynote at the 2006 Game Developer Conference in San Jose.
“In the future we’re going to go through a radical change,” said Harrison. “We will be creating and servicing a network of gaming communities. I believe this represents the most fundamental shift in the planning, creation, production, and management of game development that our industry has ever seen.”
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