Eugene Jarvis, part of the “Vid Kidz” team responsible for some of the most popular video arcade games of all time, talked about the making of Robotron. Jarvis reveals how the concept of the game came about, how the Robotron characters were created and the concept behind the two ...
Bob Ellingson, a California Extreme staff member and exhibitor, tells PodTech’s Rio Pesino about the Arcade Classic Game show, it’s history and where he thinks retro gaming is headed in the future.
For more information see:
www.caextreme.org
Retro arcade games, pinball machines and other novelties are celebrated annually at the California Extreme Classic Arcade Games Show in San Jose, CA. Hundreds of classic coin-op arcades will be on display, including Pac-Man, Asteroids, Robotron and Star Wars. PodTech.net brings you speeches, panel discussions and inteviews with ...
Whether it’s using your favorite wooden bat for Triple Play Baseball, your exercise bike to run a NASCAR game, or a more realistic feel for your favorite Tony Hawk game, Amro Albana, QMOTIONS’ CEO says he has some unique game controllers to take the game past its usual ...
Christina Recchio is Senior Product Line Manager for 2k Games, and gives a few clues to the upcoming Da Vinci Code video game for PC, xBox and Sony Playstation to PodTech’s Michael Johnson.
For more info see:
www.thedavincicodegame.com
Chris Seitz, Manager of the Developer Resources Group at NVIDIA, tells Podtech’s Michael Johnson about Havok FX, the emerging physics application for gamers, that’s set to enhance the look and feel of gaming graphics.
Download FTP link for Havok FX videos:
ftp://download.nvidia.com/developer
Jonathan “Fatal1ty” Wedell, the number one gamer in the world took out some time out from E3 2006 to chat with Podtech’s Michael Johnson about his line of video game gear, and the growing gaming community.
More podcasts with Fatal1ty:
Multiplayer Gaming World Champion
Tech Mile High Club
Fatal1ty’s website:
PodTech’s Michael Johnson talks with writer Susan O’Connor about the story writing process for video games at the 2006 E3 video game conference in Los Angeles. “What kind of story can we create that’s going to enhance what the player’s doing on the screen,” she said. “That’s really the most ...
There’s generally no such thing as a culturally distinct video game from Northern Europe. The Swedes and Fins say their games are made for a global market. But mobile gaming, unsurprisingly, is big in the land of Nokia. “Most of the Finnish companies are mainly making mobile applications or mobile ...
PlayStation 3 (PS3) info has come down the pike in pieces but one thing we know now is that the new vision from Sony is to create a platform for video game development. That’s not really news–Sony revealed its plans back at the Game Developers Conference. At E3 the main ...
Intel senior executive Don Macdonald goes into detail on the new Intel Viiv technology platform. Don is a very savvy executive who outlines the scenarios that are changing the way home entertainment is accessed, managed and enjoyed. He goes into impressive description of some examples of the growing use ...
How will the Sony Playstation 3 (PS3) and Nintendo Wii (Revolution) compare to Microsoft’s xBox 360? From E32006 in Los Angeles PodTech InfoTalk and PodTech News bring you the keynote speeches, candid interviews, first reviews of new products, and all the sounds from the show floor. Companies being represented ...
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