A record 18,000 people attended this year’s Game Developers Conference in San Francisco, CA. The five-day event featured 400 sessions, the GDC career pavilion, keynotes by Microsoft’s John Schappert and Ray Kurzweil and other GDC-related events including an evening with Will Wright and Video Games Live. In this episode of The Reboot, host Rio Pesino gives his take on some of the highlights of this year’s event, including Logitech’s new GT5 Prologue racing wheel, Dark Sector and Hot Shots Golf: Out of Bounds.
Video Games Live was in San Francisco, CA, offering full-symphony-orchestra treatments of some of the most popular video games. Fans in attendance were given a special performance, as VGL played the theme to the popular Nintendo game “Metroid.” It was only the second time Metroid ...
Intel processing power was the name of the game at the 2008 Game Developers Conference. With quad core and 8-core muscle “under the hood,” gamers, developers, and graphics folks alike had a chance to see their games supercharged: faster rendering, MMOs running at ultimate speed, and easier ...
Now that GDC 2008 is behind us, and the reviews are really rolling in, PodTech takes a wide look at the gaming industry, with IDC gaming analyst Billy Pidgeon.
Gaming’s future likely includes more attention from the courts, as it continues to gain in mass popularity and ...
The creator of The Sims hosted a special GDC private speaking session at the Mezzanine in San Francisco, CA. Spore was not the focus of Will Wright’s speech. In this episode of The Reboot, Wright speaks on a wide array of topics, including The history ...
The Gamerscore Blog hosted a Xbox blogger breakfast for the media and video game blogging community. The event gave a selected number of journalists and bloggers the chance to speak with Microsoft’s Chris Satchell, John Shappert and Aaron Greenberg. In this audio version of The ...
The Game Developers Conference is underway this week in San Francisco. The Reboot is dashing around to make sure you get the latest from the show. We’ll be posting a full report in our next episode. For now, check out this interview with Randy Stude of ...
Join BearingPoint Managing Director, Tony Turni, as he highlights BearingPoint’s Global Delivery Centers’ (GDC) offshore capabilities and their evolution over the last ten years.
Offshore resources are a proven model, with the advantage of providing a higher level of work at a more cost efficient rate. Productivity has also evolved, ...
Cell phone manufacturers need mobile games to be available at launch to take full advantage of a mobile phone’s shelf life. ARM has released a software development kit designed to enable game developers to help reduce time-to-market for mobile games. In this podcast from the 2007
In this mash-up montage from the Game Developers Conference, a number of companies discuss the advantages of using Intel Dual-Core and Quad-Core Processors. Related Stories: IntelGaming Intel was showing off the power of its Quad-Core processors at the 2007 Game Developers Conference in San Francisco. Some of the biggest PC games were playable at Intel’s booth, including Crysis, Hellgate: London and Company of Heroes. PodTech’s Rio Pesino and Intel’s Randy Stude discuss ... Video game physics, animation and visual effects are very important aspects in creating a realistic and fun gaming experience. Havok is one company that enhances that experience, providing game developers with a modular suite of tools that allows them to reach new standards in realism and interactivity in their ... Middleware firm Emergent Game Technologies launched its new set of game development tools, named Emergent Elements, at the Game Developers Conference in San Francisco. Emergent’s technology has been used in a number of popular video games, including The Elder Scrolls IV: Oblivion and Sid Meier’s Civilization ... SoftImage, is known for its character creation and effects tools used by animators and digital artists in the film, broadcast, and video game industries. The company’s software has been used in games created by companies including Electronic Arts and Capcom, as well as films such as
At the Game Developers Conference in San Francisco, Sun Microsystems announced its plans to enter the online gaming realm. In this podcast, PodTech’s Rio Pesino speaks with Sun’s Chris Melissinos, Seth Proctor and Jonathan Kaplan about its open source, online game server platform, Project Darkstar, which is ... Thousands of game artists, animators, programmers and others were at the Game Developers Conference in San Francisco, hoping to land their dream job of working for a video game company. Despite the fact that there are gaming gigs out there, actually landing the job is a difficult task. PodTech’s ... Sony unveiled its new “Home” service for the Playstation 3 at the Game Developers Conference this week. The 3D online avatar-based world will allow PS3 users to chat, share content, shop and join games online. PodTech’s Rio Pesino spoke with Sony’s Al DeLeon about some of the key features of ... Thousands of people in the videogame industry are expected to meet in San Francisco this week for the Game Developers Conference. The five-day event will feature keynote speeches, workshop sessions and panel discussions. Companies including Sony, Intel and Microsoft are attending this year’s show. PodTech’s Rio Pesino spoke with Conference Manager Jane Pinckard about the event and whether its trying to be the new E3, which used to be gaming’s biggest expo. by Michael Johnson March 24, 2006 - NVIDIA sits down with top game developers at the 2006 Game Developers Conference to discuss the latest PC games, Windows Vista, and NVIDIA GPUs. Please visit http://nvidia.com/windowsvista for more information. Jason Lopez of PodTech News chats with Kevin Bjorke of NVIDIA about new technologies for game developers, like shading software that makes Mad Mod Mike look like he’s really moving in space as he beats the crap out of you. by Jason Lopez SAN JOSE, CA, March 22, 2006 (PodTech News) — Sony has announced that it will launch its highly anticipated PlayStation 3 video game console in November. The company says it expects the adoption rate of its newest products to exceed earlier versions of its consoles. The research firm ...GDC Attendees Praise Intel Processors
Gaming with Intel Quad-Core Processors
Havok Behavior Debuts at the Game Developers Conference
Emergent Unveils New Game Dev Tools at GDC 2007
GDC 2007: SoftImage on 3D Game Development
Sun Joins Online Gaming Craze
How to Get a Job in the Gaming Industry
GDC 2007: Sony's Happy Home
Is the Game Developers Conference the new E3?
NVIDIA - PC gaming to hit new high with Windows Vista.
PodTech News: GDC Exhibit Floor: Shading and the Game Experience
Game Developer Conference - PlayStation 3: Beyond The Box Keynote by Phil Harrison (1 of 2)
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