Video Game Audio has evolved over the years, from the simple sounds of PONG to the in-depth, cinematic sounds of BioShock. Although many gamers take Game Audio for granted, it’s just as important as a video game’s graphics, gameplay and controls. In this episode of The Reboot, host Rio Pesino speaks with a few video game audio professionals about the importance of sound. Also on the show, Manhunt 2 may still be released in the United Kingdom after all, Nintendo is in the spirit of “Gifting” and a Detroit prosecutor unveils her list of violent games to avoid this holiday season.Some images courtesy of: Buck Blues, Mark (wonderferret), Joanne L, via Creative Commons Attribution 2.0 Generic license.
In this debut episode of The Reboot gaming show, host Rio Pesino takes you back in time to the golden era of video games. Classics like Pong, PacMan, Joust, and hundreds of other old school games were on display at California Extreme 2007 in San Jose, Calif. Big name ...
Al Alcorn, former Vice President of Engineering at Atari, spoke with PodTech’s Rio Pesino about designing the classic video game PONG, the early days of gaming, game emulation and his prediction on where coin-op arcades will be in five to ten years.
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