Talking emotional software design in games and iPhone

Your browser does not support JavaScript. This media can be viewed at

I went to the iPhoneDevCamp, where I met Nicole Lazzaro, founder of XEODesign, who helps video game designers make their games more fun to use. While at the iPhoneDevCamp (by the way, you can check out another video up from here) she tells me why the iPhone is fun to use and how you can make your own software more fun to use.

Tags: , , , ,

One Response to “Talking emotional software design in games and iPhone”

  1. Why the iPhone makes us happy « Scobleizer Says:

    […] Lazzro is founder of XEODesign, which helps game companies make their games better (she’s been running that for 14 years). I met her at the iPhoneDevCamp where she gave me a lectureabout why the iPhone is fun that just got put up on ScobleShow. Filed under: iPhone, Apple @ 1:19 am # […]

Leave a Reply