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	<title>Comments on: Talking emotional software design in games and iPhone</title>
	<link>http://www.podtech.net/scobleshow/technology/1572/talking-emotional-software-design-in-games-and-iphone</link>
	<description>Who are you?</description>
	<pubDate>Fri, 18 Jul 2008 17:45:27 +0000</pubDate>
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		<title>By: Why the iPhone makes us happy &#171; Scobleizer</title>
		<link>http://www.podtech.net/scobleshow/technology/1572/talking-emotional-software-design-in-games-and-iphone#comment-83389</link>
		<dc:creator>Why the iPhone makes us happy &#171; Scobleizer</dc:creator>
		<pubDate>Tue, 17 Jul 2007 08:20:02 +0000</pubDate>
		<guid>http://www.podtech.net/scobleshow/technology/1572/talking-emotional-software-design-in-games-and-iphone#comment-83389</guid>
		<description>[...] Lazzro is founder of XEODesign, which helps game companies make their games better (she&#8217;s been running that for 14 years). I met her at the iPhoneDevCamp where she gave me a lectureabout why the iPhone is fun that just got put up on ScobleShow.  Filed under: iPhone, Apple @ 1:19 am # [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Lazzro is founder of XEODesign, which helps game companies make their games better (she&#8217;s been running that for 14 years). I met her at the iPhoneDevCamp where she gave me a lectureabout why the iPhone is fun that just got put up on ScobleShow.  Filed under: iPhone, Apple @ 1:19 am # [&#8230;]</p>
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